WhiteRider wrote:Yes, OK, I get that message box about no tables matching the criteria, once for each level that has no tables - I guess no-one is playing NL for $100/$200 blinds at the moment.. ;)
OK, well obviously that's a bug that you'll fix in the next release right? I don't need an error box to let me know that.
WhiteRider wrote:I guess the slow updates must be to do with the size of your database.
My DB is only about 6M hands...yes, sizeable, but definitely not outside of the realm of reasonableness. I have about 1M hands at each of 6 or 7 sites. Yes, I have a fast computer with 2 gigs of RAM and plenty of free HD space (well, about 60 gigs out of 240 remain free).
Like I said, it was populating the results window with about 1 new table every 45 seconds...so it would have taken nearly 20 minutes to dispaly all 30 of the tables you say were available...and that's only on one site! Clearly it's unusable in this state...I thought part of the purpose of building the cache was so that queries like this were lightning fast >> go re-read my post from a month ago about all the ways that you need to look at improving TableTracker. I took me quite a while to write that post but few, if any, of those suggestions (many of which culled from Sixth Sense, which really did get it right in many respects) have actually been implemented.
Does the cache functionality not extend to TableTracker (i.e. ONLY the HUD)? If not, any reason you can't also make use of a cache-type feature to make TT run fast enough to be useful...?
Thanks for your continued attention to this!