color coding infinity

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color coding infinity

Postby Gws24 » Thu Oct 16, 2008 6:43 pm

Sometimes there is a player at the table showing an infinite agression. I have set up AF to be bright red in the hud above a certain minimal value (in my case 4.5 for those that wish to know :D ). The maximum value however can only be entered as a number which leads to the infinity symbol being displayed as the standard color (white). I obviously also want the symbol to be bright red!

Maybe i missed how i can accompish this but i haven't found it on the site. Any solution?
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Re: color coding infinity

Postby WhiteRider » Fri Oct 17, 2008 4:21 am

You would be able to do this by setting a colour condition in the custom stats window: Configure -> Configure Stats.
Find your stat and use the 'Color' tab to set a colour condition.
(The process is explained in the How To: Advanced HUD Configuration)

You need to find the conditions where the infinity symbol is shown.
e.g. for the Turn AF stat, the format for which is:
if( cnt_t_call = 0, if( (cnt_t_raise + cnt_t_bet) = 0, 'N/A', '{SYM:infinite}'), format_number((cnt_t_bet + cnt_t_raise) / cnt_t_call, 2, false, false))
..the condition is "cnt_t_call = 0 AND (cnt_t_raise + cnt_t_bet) > 0", so you would enter that as a colour condition and choose the colour you want and check the 'HUD' option.

I guess really there should be a 'greater than' option on the colour ranges which would include infinity - I'll mention this to the developers.
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