Hey there,
I'm studying population's value to bluff frequencies on the river. One of the filter's I'm using is the 'High Cards on River' filter as seen below:
https://imgur.com/a/vMnqHqD
For example, say I'm looking at triple barrel spots that have gone to showdown. Let's say there are 1000 total instances of this. Once I apply the above filter, I now get 100 results.
However, if the board is paired on any street, the database classifies our opponent as technically having a 1 pair hand, even though they still have a "high cards on river" bluff, and hence these results are excluded.
I know I could just run a board texture filter to filter out board pairs, but I don't want to do that. Is there another way I can setup the filters to get closer to the most accurate "pure bluff" filters? Hope this makes sense.
