Changing HUD with a hotkey

Let us know what features not currently in the PT4 should be added.

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Changing HUD with a hotkey

Postby PeteX » Fri Jun 07, 2013 8:32 am

There has been long time wishes for having the HUD change based on e.g. player count (very useful in SNGs) but for whatever reason this seems very difficult to do.

So, how about another suggestion: Use a hotkey to change the HUD.

Changing the HUD itself from the PT-icon is trivial, so you obviously have the functionality in place to change the HUD on an existing game, so why not enable a hotkey to be bound to a HUD configuration and change the HUD when user presses the key? Personally I'd use something like CTRL+ALT+2 to change to a HU-HUD when at that stage etc. That would be very practical improvement to the current functionality.

I can't imagine this would be that hard to implement.
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Re: Changing HUD with a hotkey

Postby PeteX » Fri Jun 07, 2013 8:37 am

Here is another suggestion with a small tweak, if the hotkey-solution is too difficult to implement.

See the pic here:
MoreHudsHere.png
(10.19 KiB) Downloaded 1508 times

Note the red circle around the currently selected HUD. Ok, why not add more HUDs here for easy and quick swapping? Maybe add a new property to HUD, called "Show in quick-list" or something and if checked, the HUD would appear here. That would make it easy to put, e.g. 3-4 HUDs there (e.g. in SNG) and change between them very easily once the game gets shorter.

Or, combine the hotkeys and this quicklist... ;)
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Re: Changing HUD with a hotkey

Postby kraada » Fri Jun 07, 2013 9:26 am

Thank you for your suggestion. This is an interesting way to get at that information and I will pass it along to the developers when the time is right.
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Re: Changing HUD with a hotkey

Postby pt4pt4pt4 » Wed Jul 10, 2013 2:27 pm

I was going to create the same post with the same example.

Some additional options:

A - create an 3rd ICON beside the two present main ones, and dedicate it for one alternate HUD (HU / ITM / SNG / MTTs ....), or a list of favorite HUDs

B - As mentioned in his circle example but include an Alternate HUD option that will save players one extra menu option and that list of HUDs to choose from.
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